{"id":652,"date":"2020-02-10T23:42:29","date_gmt":"2020-02-10T22:42:29","guid":{"rendered":"https:\/\/ase.in.tum.de\/cseet2020\/?page_id=652"},"modified":"2020-12-01T19:40:10","modified_gmt":"2020-12-01T18:40:10","slug":"aseet","status":"publish","type":"page","link":"https:\/\/ase.in.tum.de\/cseet2020\/index.php\/aseet\/","title":{"rendered":"Academy of Software Engineering and Training (ASEE&T)"},"content":{"rendered":"\n

The Academy of Software Engineering and Training (ASEE&T) is a special program section consisting of invited guest presentations by luminaries in the software engineering field, demonstrating how to best teach various aspects of software engineering.  These sessions may include work activities.  The intended audience is software engineering faculty, although the technical content would also be of interest to software engineering practitioners.  <\/p>\n\n\n\n

In 2020, ASEE&T will include a half-day workshop by Professor Rick Kazman.<\/p>\n\n\n\n

ASEE&T Program<\/a><\/strong> — November 10, 2020<\/h4>\n\n\n\n
Morning Session<\/strong> (Rick Kazman<\/a>)
Teaching Architecture Design Using the “Smart Decisions” Game<\/a><\/em><\/td>
10:00-13:00<\/a><\/td><\/tr>
Afternoon Session<\/strong> (Impagliazzo, Bourque, Mead<\/a>)
Incorporating CC2020 and SWECOM Competencies into Software Engineering Curricula<\/a><\/em><\/td>
18:00-21:00<\/a><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n <\/a><\/a>

Teaching Architecture Design Using the “Smart Decisions” Game <\/strong>
Rick Kazman<\/h3>\n\n\n\n
Download the materials for the morning session <\/a>Download<\/a><\/div>\n\n\n\n
\n